Nice to see Kitty Krew finally getting owned. If anybody doesn't know, Kitty Krew is just group of stupid people spamming Portal with zero-quality flashes.
Penicorn, for some reason didn't just fit there, though. It was really good though.
Only think I can say for now. Also, if you right-click and select play in end, where you see link to website and play again button, you can watch secret scene.
...Bub to go. Hope next part comes out sooner, not like after two years.
Perfect Flash remake + more
The title pretty much says it. You combined the Super Mario 64, Sunshine and Galaxy games together in Flash format in perfect form.
There are still some bugs to fix (this is the first time I have encountered any kind of static sound in any game and sometimes the physics glitch out)
The advanced Level Designer is the best icing on the cake and isn't extremely restricted like all of those level editors in Flash games tend to be.
Lots of things packed on one tutorial
Unlike most platformer tutorials, this actually includes doors, keys, enemies, HP etc.
I have to give you heap of bonus points for that.
Homever, the platformer engine sadly doesn't fit what I need to do. I'm making a game with hand drawn (not all that square stuff) and because you have to make ground and walls separate, it doesn't really work out...
Feindishdemon's -Platform Tutorial- uses single movie clip for ground, walls and stuff, which is exactly what I want. There, is homever that annoying wall climbing bug.
Also, if you walk/run into wall from right to left, you go through it. It also happens if you are on top of the wall.
I think I am asking way too much, but if you could make ground and walls act as a single movie clip, it would be perfect for me.
I'm taking away one point because there is no chapter select, but I'm sure this is great for probably everybody else then me.
You could have added AC into flash.
I'm not going to waste my time e-mailing you and wait for answer. Try again?
Well, this is old anyways.
Very good for a first 8-bit track
It sounds Megaman-inspired, but still manages to have it's own style. It also doesn't sound repetitive.
I would want to use this in a game of mine and I've already sent a PM about it to you.
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